iOS Game App
The project was built in Objective-C in XCode using the Cocos2d framework. My main contribution to the App was nearly all the front end programming; building the main game, menus and creating the user interaction and experience. This also included optimising the code near the end of the project to decrease lag and solve memory issues.
I also designed the cloud server topology and setup and maintained the linux servers. I built several web services (App Highscore system, Push Notifications) that expose public-facing APIs for manipulating data by the App and other clients such as Facebook.